INTERNATIONAL JOURNAL OF NOVEL RESEARCH AND DEVELOPMENT International Peer Reviewed & Refereed Journals, Open Access Journal ISSN Approved Journal No: 2456-4184 | Impact factor: 8.76 | ESTD Year: 2016
Scholarly open access journals, Peer-reviewed, and Refereed Journals, Impact factor 8.76 (Calculate by google scholar and Semantic Scholar | AI-Powered Research Tool) , Multidisciplinary, Monthly, Indexing in all major database & Metadata, Citation Generator, Digital Object Identifier(DOI)
In modern day gaming, cinematic techniques and visual effects (VFX) have a significant part to play in increasing immersion and storytelling. Nonetheless, little research has been done on the effects that these have had on gaming accessibility with regard to disabled people particularly. It is therefore the aim if this study to fill this gap by looking at how visual effects and cinematic techniques affect gaming accessibility as well as inclusivity.
This research seeks to examine the relationship between visual elements and gaming accessibility through literature review and empirical analysis. The paper discusses various visual effects and cinematic techniques on players with disabilities, identifying what may be hindering or promoting adoption in game design.
Additionally, the investigation suggests new methods of designing games for developers who want to create visually captivating games that meet the needs of diverse players. The findings present actionable recommendations towards improving accessibly and inclusivity into cinema-like video game experiences by synthesizing user-centered design principles with inclusive gaming practices.
What makes this research different from others is its emphasis on incorporating feedbacks from disables gamers that are often neglected when discussing gaming accessibility. For these reasons, it integrates their viewpoints into developing inclusive game design practices through surveys, interviews, usability testing.
"Enhancing Inclusive Gaming Experiences: The Role of Visual Effects in Cinematic Computer Games", International Journal of Novel Research and Development (www.ijnrd.org), ISSN:2456-4184, Vol.9, Issue 3, page no.e291-e294, March-2024, Available :http://www.ijnrd.org/papers/IJNRD2403436.pdf
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2456-4184 | IMPACT FACTOR: 8.76 Calculated By Google Scholar| ESTD YEAR: 2016
An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 8.76 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator
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