INTERNATIONAL JOURNAL OF NOVEL RESEARCH AND DEVELOPMENT International Peer Reviewed & Refereed Journals, Open Access Journal ISSN Approved Journal No: 2456-4184 | Impact factor: 8.76 | ESTD Year: 2016
Scholarly open access journals, Peer-reviewed, and Refereed Journals, Impact factor 8.76 (Calculate by google scholar and Semantic Scholar | AI-Powered Research Tool) , Multidisciplinary, Monthly, Indexing in all major database & Metadata, Citation Generator, Digital Object Identifier(DOI)
With the development of virtual reality VR following gaming technology, human-computer interaction has been a hot topic of research. Motion sensing and hand tracking are some of the most trending fields of advancements in VR technology. In this paper, we have focused our study on a VR RHYTHM GAME called BEAT SABER, which uses motion-sensing technology for the interaction of the player within the game. It is a game in which the player has to slice the incoming cubes or blocks in the given direction with the help of two lightsabers. The cubes are placed on the beats of the song using a beat map. The position of the blocks coming towards the player is decided using machine learning algorithms comprising vectors. We will see how the beat map works and how VR motion capture works per the game.
Keywords:
Motion Capture, Beat map, VR, Degrees of Freedom, Gesture Recognition
Cite Article:
"Overview of a VR Rhythm Game – Beat Saber", International Journal of Novel Research and Development (www.ijnrd.org), ISSN:2456-4184, Vol.7, Issue 7, page no.1010-1022, July-2022, Available :http://www.ijnrd.org/papers/IJNRD2207116.pdf
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ISSN:
2456-4184 | IMPACT FACTOR: 8.76 Calculated By Google Scholar| ESTD YEAR: 2016
An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 8.76 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator
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