INTERNATIONAL JOURNAL OF NOVEL RESEARCH AND DEVELOPMENT International Peer Reviewed & Refereed Journals, Open Access Journal ISSN Approved Journal No: 2456-4184 | Impact factor: 8.76 | ESTD Year: 2016
Scholarly open access journals, Peer-reviewed, and Refereed Journals, Impact factor 8.76 (Calculate by google scholar and Semantic Scholar | AI-Powered Research Tool) , Multidisciplinary, Monthly, Indexing in all major database & Metadata, Citation Generator, Digital Object Identifier(DOI)
This paper directs an investigation of postmodern simulation inside the setting of Sarnath Banerjee's graphic book "Corridor." Drawing on the hypotheses of postmodernism, simulation, and hyperreality, the review investigates how Banerjee utilizes story and visual components to make a world that obscures the limits among the real world and portrayal. Through a nearby assessment of the graphic novel's subjects, characters, and visual style, the paper reveals insight into the manners by which "Corridor" draws in with the postmodern idea of hyperreality.
The investigation starts by laying out the hypothetical system of postmodernism and simulation, with a specific spotlight on Jean Baudrillard's idea of hyperreality. It features the critical qualities of hyperreality, like the disintegration of qualifications between the genuine and the reenacted, and the commonness of signs and images as referents instead of valid encounters.
Moving into the graphic novel itself, the paper analyzes the story design of "Corridor." It investigates how Banerjee develops a perplexing snare of interconnected stories, frequently obscuring the lines among reality and fiction, history and fantasy, and over a wide span of time. The characters in the novel occupy a world immersed with media, commercialization, and mainstream society, further adding to the feeling of hyperreality.
Visual components in "Corridor" likewise assume a urgent part in the production of hyperreality. The graphic novel's specialty style, board sythesis, and utilization of varieties are investigated for their commitment to the simulation of a divided and hyperreal world. The consolidation of pictures, message, and images supports that the truth is built through different layers of portrayal.
Besides, the paper explores how "Corridor" remarks on contemporary metropolitan life and globalization, with an emphasis on the Indian setting. It dives into the manner in which Banerjee's work studies the commodification of culture and the homogenization of encounters in a postmodern, hyperreal society.
All in all, this examination of "Corridor" uncovers how Sarnath Banerjee utilizes postmodern simulation and hyperreality as story devices to offer a special point of view on the intricacies of current metropolitan presence. By dismantling and reassembling reality through a postmodern focal point, Banerjee's graphic novel difficulties conventional thoughts of narrating and welcomes perusers to scrutinize the legitimacy of their own encounters in an undeniably reproduced world.
"AN ANALYSIS OF THE POSTMODERN SIMULATION IN SARNATH BANERJEE'S CORRIDOR: A GRAPHIC NOVEL", International Journal of Novel Research and Development (www.ijnrd.org), ISSN:2456-4184, Vol.8, Issue 10, page no.c503-c510, October-2023, Available :http://www.ijnrd.org/papers/IJNRD2310252.pdf
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2456-4184 | IMPACT FACTOR: 8.76 Calculated By Google Scholar| ESTD YEAR: 2016
An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 8.76 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator
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